DEMONSTRATORS

 

ABOUT DEMONSTRATORS

The demonstrators serve as functional models designed to showcase ongoing research and highlight the intricate technologies driving advancements in the PERCEIVE project. Their primary objective is to engage stakeholders—such as partners, investors, developers, and the general public—by clearly and innovatively presenting the practical applications and tangible benefits of cutting-edge concepts and technologies.

Through this approach, the demonstrators aim to attract interest and support while fostering a deeper understanding of the transformative potential of technology in cultural preservation and presentation. As such, they play a pivotal role in the project's development and dissemination by offering an immersive, tangible experience of its technological endeavors. Moreover, the opportunity to evaluate these demonstrators through surveys provides valuable insights, ensuring continual refinement and enhancement of project objectives."

 

THE DEMONSTRATORS

Open Space Museum Sketch  Book  
Material: Paper and Acrylic Glass
Dimensions: H: 2cm, W: 30cm, L:126cm


The Open Museum Sketch Book: A book of narrative design sketches that provides insight into the strategies for navigating experiences with Cultural Heritage and Born Digital Art. This documentation presents a variety of methodologies employed in  the Open Museum designed to actively engage the public within the color collections of the PERCEIVE project.  The book hopes to foster an authentic connection between viewers and cultural heritage, encouraging meaningful engagement with the artistic experience.  More Info >

Autochrome Demonstrator
Material: Acrylic Glass, UV Prints, Electronics
Dimensions: H 55 cm, W:50cm, L: 130cm

The Autochrome Demonstrator presents a novel non-invasive restoration method by showcasing each Autochrome layer as part of an optical system. Viewers can examine the individual layers, including a glass layer with colored starch granules and a panchromatic emulsion layer, and see how they combine into a complete image. When emulsion is missing, a secondary AI-generated emulsion plate restores the image to its likely original form. This approach helps viewers distinguish between original and AI-generated components, ensuring accurate representation. More Info >
 
The SCREAM Demonstrator 
Material: Acrylic Glass, 3d Prints, UV Prints, Electronics
Dimensions: H 50cm, W: 70cm, L: 80cm  
 
This demonstrator illustrates how a concept of color perception extending beyond traditional visual stimuli is possible. This is achieved by translating the intensity of color differences between two photographs of Edvard Munch's The Scream—one from 1938 and the other from 1971—and embedding these differences into a 3D print that functions as a topographical data map.The data map is read by a distance-measuring sensor, which sends readings of the height differences to a microprocessor. The microprocessor then uses these values to produce a captivating display of light and sound, reminiscent of the painting's emotional world. Visitors experience this through the vivid colors of the sunset and the intense sound of an emotional scream. More Info > 
 
The SPACE ART Gallery Demonstrator
Material: Acrylic Glass, 3d Prints, Electronics
Dimensions: H 100cm, W: 70cm, L: 70cm  
 
The Space Art Gallery Demonstrator features a meticulously crafted 1960s rocket replica, constructed from laser-cut acrylic glass with mirrored, colored, and transparent elements. Positioned on a rotational stand and illuminated from below, the rocket serves both as an independent artwork and a functional star projector.The integrated light reflector within the rocket’s fuselage refracts the light from the projector, creating dynamic patterns that evoke a stellar galaxy and transform the gallery space into an immersive celestial realm, filling the room with asterisms that form the Space Art Constellation More Info >

VR CHROMA
Material: VR Glasses
Dimensions: H 15 cm, W: 7cm, L: 20cm 
 

The VR CHROMA Demonstrator is a prototype virtual reality (VR) application that brings the "Born Digital Art Scenario" of the PERCEIVE project to life. It features the Chroma Tower and the AR Portal elements of the Open Museum, along with a series of Augmented Reality (AR) artworks. With a VR headset, users can explore architectural structures, engage with AR artworks, and immerse themselves in a virtual representation of the Open Museum. The main scene connects to three additional levels hosting AR artworks: "Propaganda Stands and Orators" by John Craig Freeman, "The Crystal Coffin" by Lily and Honglei, and the "Space Art Gallery" by Arthur Clay.More Info >  


The Aljosa Box
Material: Acrylic Glass, Lighting
Dimensions: H 50 mm, W: 40mm, L:40mm
 

Serving, primarily a VR headset stand, the Aljosa Box demonstrates offers a tangible solution for the display of VR headset in the context of an exhibit, where it is used for enhancing visual appeal and engaging visitors when a VR work can be viewed. The Aljosa Box operates in two modes. It projects motifs inspired by ancient Roman mosaics onto the table surface when used as a VR headset stand. However, it can also function as a stop-motion film projector, allowing it to serve independently as a work of art. .More Info >